Report 8 : First fracture

Categories Dissertation

After a lot of fighting and code refactoring, I finally apply a correct physic on each fragment ! The lag come from the Fracture pattern generation step(which is really expensive ), not from the fragment formation. 🙂

First fracture !

ue4editor_2016-12-04_14-08-21From another point of view 🙂

ue4editor_2016-12-05_00-45-32 UV conservation 

So next step will consist to cache the fracture pattern before the beginning of the game !

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